Skip to content
  • Home
  • Journalists
    • Headlines
  • Community
    • Businesses
    • Jobs
    • Learning
    • Marketplace
  • Store
(@)

A Video-Gaming School Stumbles on a Way to Get Dropouts Back in Class

The New York Times – Business:

Japan’s first e-sports high school thought it would turn out pro gamers. Instead, it attracted an unexpected demographic.

Ben Dooley
Author: Ben Dooley

This post first appeared in The New York Times – Business. Read the original article.

Written by

Ben Dooley and Hisako Ueno

in

Children and Childhood, Computer and Video Games, Computers and the Internet, E-Sports, Education (K-12), Japan
←Ephemeral Tattoos Were ‘Made to Fade.’ Some Still Haven’t.
Where’s the Snow? Snowboarding Brands Are Trying to Find Out for Themselves.→

More posts

  • Trump backs Gruters’s reelection bid as RNC chair

  • Susie Wiles, Trump’s Chief of Staff, Accused of Blocking Health Policies to Attract Donations

  • Paige Bueckers and Azzi Fudd Announce Break-Up, Reveal Split Happened a Year Ago

  • ‘Queen at Sea’ explores the tricky moment when consent is fogged by dementia

About Us


Support Us

Trademark & Copyright 1998 – 2025 · MOSAEC

  • Facebook
  • Instagram
  • LinkedIn
  • YouTube