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Extremism Finds Fertile Ground in Chat Rooms for Gamers

In the past year, about half the people who played online multiplayer games in the world’s major gaming markets encountered extremist statements, a new study found.

Steven Lee Myers
Author: Steven Lee Myers

Written by

Steven Lee Myers and Kellen Browning

in

Common Sense Media, Computer and Video Games, Computers and the Internet, Discord Inc, Fringe Groups and Movements, Research, Right-Wing Extremism and Alt-Right, Roblox Corp, Social Media, Twitch Interactive Inc
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